Chinese partnership trick-taking

找朋友

Zhao Peng You · Find a Friend

Invite people or add computer players once your table opens.

Trump · Tricks · Teamwork

Claim trump.
Capture points.
Climb to Ace.

Reveal your level cards, capture 5s, 10s, and kings in tricks, and win rounds with your team to climb from Two to Ace.

1–11
people
Live
private rooms
2–5
decks

Quick guide

How to play 找朋友

Claim trump, capture point cards in tricks, and win with your team to advance from Two to Ace. After burying, the leader calls exact card occurrences; whoever plays one joins the attacking team. A game supports 4–11 seats, with up to three computer players.

Table setup

The game uses one 54-card deck per two players, clamped to 2–5 decks. At least six cards are buried so the rest deal evenly around the table. A host can add up to three computer players before starting, so one to three people can still form a full four-seat table.

Computer players

Computer players follow the same rules, use only their own cards and public play, and receive no hidden-team information. Each has a visible playing style. The host can add or remove them only before the game starts.

1. Draw and claim trump

Players draw one at a time. During the draw, reveal one or more identical cards matching your current level to claim trump. Another player can override only with a larger identical set; showing one copy per deck locks the claim. If nobody claims, an eligible leader is chosen automatically.

2. Bury cards and call friends

The leader picks up the buried pile, then buries the same number of cards. They may call up to one fewer than the maximum attacking team size: choose an exact non-trump rank, suit, and occurrence. Whoever plays that occurrence joins the attacking team.

3. Lead and follow

Legal leads include a single, identical set, a run of pairs with at least three consecutive groups, or a run of triples or quads with at least two groups. Followers must match the effective suit and preserve the led structure as far as their hand allows.

4. Card strength

From strongest: big joker, small joker, the level card in the trump suit, off-suit level cards, other trump-suit cards, then cards of the led suit by rank. Exact ties go to the card played earlier.

5. Score and advance

Fives are worth 5 points; tens and kings are worth 10. The last-trick winner also takes the buried points, doubled when the defenders win that trick. The higher-scoring side advances one level below 80%, two at 80–99%, and three at 100% or more. Attackers can earn a bonus when fewer called teammates materialize.

6. Win the game

Climb from level 2 through Ace. Reaching Ace is not enough by itself—you must later win a round while already at Ace. If a player disconnects, play pauses until they return.